hier:
Code:
The predecessor to Visual C++ was called Microsoft C/C++. There was also a Microsoft QuickC 2.5 and a Microsoft QuickC for Windows 1.0.
16-bit versions:
- Visual C++ 1.0, which included MFC 2.0, was the first version of Visual C++, released in 1992, available in two editions: Professional and Standard.
- Visual C++ 1.5, which included MFC 2.5, added OLE 2.0 and ODBC support to MFC. It was the first version of Visual C++ that came only on CD-ROM.
- Visual C++ 1.51 and 1.52 were available as part of a subscription service.
- Visual C++ 1.52b is similar to 1.52, but does not include the Control Development Kit.
- Visual C++ 1.52c was a patched version of 1.5. It is the last, and arguably most popular, development platform for Microsoft Windows 3.x. It is available through Microsoft Developer Network.
32-bit versions:
- Visual C++ 1.0
- Visual C++ 2.0, which included MFC 3.0, was the first version to be 32-bit only. In many ways, this version was ahead of its time because Windows 95, then codenamed "Chicago", was not released, and Windows NT had only a small market share. As a result, this release was almost a "lost generation". Microsoft included and updated Visual C++ 1.5 as part of the 2.x releases up to 2.1, which included Visual C++ 1.52, and both 16-bit and 32-bit version of the Control Development Kit (CDK) were included. Visual C++ 2.x also supported Win32s development. It is available through Microsoft Developer Network. There was a Visual C++ 2.0 RISC Edition for MIPS and Alpha processors, as well as a cross-platform edition for the Macintosh (68000 instruction set).
- Visual C++ 2.1 and 2.2 were updates for 2.0 available through subscription.
- Visual C++ 4.0, which included MFC 4.0, was designed for Windows 95 and Windows NT. To allow support of legacy (Windows 3.x/DOS) projects, 4.0 came bundled with the Visual C++ 1.52 installation CD. Updates available through subscription included Visual C++ 4.1, which came with the Microsoft Game SDK (later released separately as the DirectX SDK), and Visual C++ 4.2.
- Visual C++ 4.2 did not support Windows 3.x (Win32s) development[2]. This was the final version with a cross-platform edition for the Macintosh available and it differed from the 2.x version in that it also allowed compilation for the PowerPC instruction set.
- Visual C++ 5.0, which included MFC 4.21, was a major upgrade from 4.2[3]. Available in four editions: Learning[4], Professional[5], Enterprise[6], RISC[7].
- Visual C++ 6.0 (commonly known as VC6), which included MFC 6.0, was released in 1998[8]. The release was somewhat controversial since it did not include an expected update to MFC. Visual C++ 6.0 is still quite popular and often used to maintain legacy projects. There are however issues with this version under Windows XP, especially under the debugging mode (ex: the values of static variables do not display). The debugging issues can be solved with a patch called the "Visual C++ 6.0 Processor Pack" downloadable from http://msdn2.microsoft.com/en-us/vstudio/aa718349.aspx; This page stresses that Users must also be running Windows 98, Windows NT 4.0, or Windows 2000.'
- Visual C++ .NET 2002 (known also as Visual C++ 7.0), which included MFC 7.0, was released in 2002 with support for link time code generation and debugging runtime checks, .NET 1.0 and Visual C# and Managed C++. The new user interface used many of the hot keys and conventions of Visual Basic, which accounted for some of its unpopularity among C++ developers.
- Visual C++ .NET 2003 (known also as Visual C++ 7.1), which included MFC 7.1, was released in 2003 along with.NET 1.1 and was a major upgrade to Visual C++ .NET 2002. It was considered a patch to Visual C++ .NET 2002. Accordingly, the English language upgrade version of Visual Studio .NET 2003 shipped for minimal cost to owners of the English language version of Visual Studio .NET 2002. This is the last version to support Windows 95 as a target.
- eMbedded Visual C++ in various versions was used to develop for some versions of the Windows CE operating system. Initially it replaced a development environment consisting of tools added onto Visual C++ 6.0. eMbedded Visual C++ was replaced as a separate development environment by Microsoft Visual Studio 2005.
- Visual C++ 2005 (known also as Visual C++ 8.0), which included MFC 8.0, was released in November 2005. This version supports .NET 2.0 and dropped Managed C++ for C++/CLI. It also introduced OpenMP. With Visual C++ 2005, Microsoft also introduced Team Foundation Server. Visual C++ 8.0 has problems compiling MFC AppWizard projects that were created using Visual Studio 6.0, so maintenance of legacy projects can be continued with the original IDE if rewriting was not feasible.
- Visual C++ 2008 (known also as Visual C++ 9.0) was released in November 2007. This version supports .NET 3.5, and it is currently the latest stable release. By default, all applications compiled against the Visual C++ 2008 Runtimes (static and dynamic linking) will only work under Windows 2000 and later.[9]
- Visual C++ 2010 (known also as Visual C++ 10.0) will be released in the 2009-2010 timeframe. It is currently in development, and available only in the form of beta version. The Visual C++ team is considering using a SQL Server Compact database to store information about the source code, including IntelliSense information, for better IntelliSense and code-completion support.[10] This version adds a modern C++ parallel computing library called the Parallel Patterns Library, partial support for C++0x, and significantly improved IntelliSense. This version is built around .NET 4.0, but still supports compiling to Machine Code.